These IT related lists are really quite accurate. I sound like a broken record sometimes when I repeat these things. The articles provides very good detailed descriptions, I’ve included the bullet points just to temp you to read more.
Top ten things ten years of professional software development has taught me.
- Object orientation is much harder than you think
- The difficult part of software development is communication
- Learn to say no
- If everything is equally important, then nothing is important
- Don’t over-think a problem
- Dive really deep into something, but don’t get hung up
- Learn about the other parts of the software development machine
- Your colleagues are your best teachers
- It all comes down to working software
- Some people are assholes
The Top 10 Things They Never Taught Me in Design School.
- Talent is one-third of the success equation.
- 95 percent of any creative profession is shit work
- If everything is equally important, then nothing is very important.
- Don’t over-think a problem.
- Start with what you know; then remove the unknowns.
- Don’t forget your goal.
- When you throw your weight around, you usually fall off balance.
- The road to hell is paved with good intentions; or, no good deed goes unpunished.
- It all comes down to output.
- The rest of the world counts.